The course is run over separate lessons each with its own distinct learning outcomes and is designed for those with little to no experience or knowledge, just a desire to learn and get a career in the video games industry.
Learning is through home study with the support of a 24-hour student intranet where you can stay in contact with tutors and other learners. Tutors are also available via the phone and email so you can discuss areas that require personal attention. This method of learning enables you to maintain your current job and earnings whilst working towards your new career goals.
The main objective of the course is to teach you current game design processes using bespoke industry relevant software applications and provide a solid grounding in the world of games design such that you are ready to move into industry and become a Games Designer. The course will assist you in the production of your project portfolio and game design projects.
Below are some of the units that you are likely to study during the course:
- The game development process
- Principles of game design
- Documenting the game design
- Design considerations for massively multiplayer games
- Programming languages used
- 3D design modelling packages
- Motion tracking
- Prototyping and playtesting
- Game flow & progression
- Art tools
- Office suites
- And much more...
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