This program is designed for people with little or no experience. The Games Programming course is concentrated into individual lessons where key learnings are achieved. You will learn through home study with the support of a 24 hour student Intranet system where you can stay in contact with tutors and other learners. Tutors are also available via the phone and email so you can discuss areas that require personal attention.
The key objectives of the course are to learn current games development processes using standard industry software applications; to understand the work flow of the games development process, to give a background of understanding and experience that will allow you on successful completion of the course, to move into the games industry and become a Games programming professional.
The course allows for the production of a project portfolio and game developments project. By the time you are ready to qualify you should be prepared to work as part of a team in a large game development company.
Below are some of the modules that you can expect to be covered in the course:
- Game Programming
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Object Orientated Programming
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Visual Studio Express
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C++ Language including syntax, variables, initialisation, arrays and numeric & string types
Other programming areas such as structures & unions, loops, functions, arguments and many more
2D Maths Coordinate Systems
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2D Limitations
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Libraries
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Image Formats, Compressions and Sprite
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Direct X
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Hardware Abstraction Layer
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3D Programming
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Creating a UI
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Debugging
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And much more....
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